Battle of Saipan

by Joni Nuutinen


Strategy

4.99 usd



Turn-based tabletop warming: American WWII invasion of Saipan

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Battle of Saipan 1944 is a turn based strategy game set on the Pacific theater during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011Summer, 1944: You are in command of the mostly-Marine American task force with orders to seize the island of Saipan, so that it can be used as a base to launch B-29 air strikes against the Japanese home islands. The ensuing battle -- which included the U.S. 2nd Marine Division, 4th Marine Division, and the U.S. Armys 27th Infantry Division -- saw both the largest Japanese tank battle and the biggest banzai attack of the Pacific war.FEATURES:+ Historical accuracy: Campaign mirrors the historical setup.+ Thanks to in-built variation and the games smart AI technology, each game provides a unique war gaming experience.+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.+ Supports casual play: Easy to pick up, leave off, continue later.+ Challenging: Crush your enemy quickly and earn the bragging rights on the forum.+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, choose icon set for units (NATO or REAL) and cities (Round, Shield, or Square), decide what is drawn on the map, change font and hexagon sizes.+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent understand encircling, smaller tasks, etc.In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.Join your fellow strategy gamers in changing the course of the Second World War!Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the stores comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!+ Minefields requested by Generals/Commanders now arrive with one turn delay+ Assigning replacements (+1 HP) to a unit is a bit easier (3 adjacent enemy hexagons allowed, but the severity of enemy-blocks-replacements depends on the Difficulty Level+ AI artillery might escape capture (happens less often than Generals escape)+ AI: Improvements in front line coherence+ HOF relocated to web (see dev-log for details)+ HOF cleared from the oldest scores

Read trusted reviews from application customers

Great solo game.

Jeffrey Twining

Absolutely brilliant, one of my favourites

Wide load

This is a battalion-level simulation and it's a bit more straightforward than other Pacific battles in the Conflict Series. Keeping your troops supplied plays a role, of course, but there's no enemy navy trying to sink your supply ships; even so, I had to have my HQ units loot supplies a few times (each) to avoid running out. As you advance north, the island narrows and you'll probably find that while you were struggling at first, you have more troops than you can get to the action towards the end, especially because the terrain is pretty constricting. It's interesting to read the names of the auxiliary units the Japanese throw at you as they run out of combat units, from tank units without tanks to airfield and port maintenance crews. All in all, not the most attention-grabbing in the Conflict Series, nor particularly challenging, but a solid entry in an outstanding series.

Jurjen Smies

Classical wargame lovers should enjoy this title. Be prepared for the long fight!

Eric Normandeau

An excellent complement to Joni's other WW I I Pacific campaign game.

Frank Day

Apart from one really tough battle at Harbor, the American forces won very easily. Will be more if a challenge at a harder level than normal. Good game.

Graham Young

Good game.. The p47's however are absolutely useless coming in on the opposite side of the map.. And moving one hex per turn....this is now fixed thank you

Doctor Paradox

Battle of Saipan began on 15 June 1944, not April.

Kara K.